GAME CONTENT Kit
Concept
The GAME CONTENT kit is your Go to for about 50 % of your recurent tasks in Modo.
It is designed to speed-up the most common task on your daily basis work. It is composed by a Main pie-menu with dedicated commands and presets as well as UI improvements to default Modo tools.
Default Keymaps
Master Pie-Menu Ctrl Q (on PC) OR Cmd Q (on Mac)
Master Vertical Menu Ctrl Shift Q (on PC) OR Cmd Shift Q (on Mac)
Sub Pie Menu Ctrl Alt F1 to F9 (on PC) OR Cmd Alt F1 to F9 (on Mac)
Palette Ctrl Alt X (on PC) OR Cmd Alt X (on Mac)
Vertex Normal Pie Menu Ctrl Alt N (on PC) OR Cmd Alt N (on Mac)
Baking Pie Menu Ctrl Alt Shift B (on PC) OR Cmd Alt Shift B (on Mac)
Training Scenes
Training scenes are available from the SMONSTER TOP MENU / LOAD TRAINING SCENE / GAME CONTENT
Main Commands
Description
Overview
Options and Preferences
UDIM to Material
Description: This cmd lets you assign automatically Materials based on UDIM ID before exporting your UDIM ready asset to Unity (as it doesn’t support UDIM Workflow natively).
Steps: • Select the meshes you want to process, • Set the UV Map you’d like to work on, • Launch the script. • Define the Material Prefix you’d like, • Set the UDIM ID Tile Start and End. • if it takes time, Prepare your coffee.